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See Doom run on something smaller than a credit card

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To say that Doom has been ported to just about every electronic device would be pretty accurate, and this latest video shows another example.


A hand holding a computer chip card with Doom playing in the background.

By the end of next year, the original Loss the game will officially be three decades old. However, despite his age, it will still be a long time before his legacy is forgotten. The fact that it’s one of the most defining FPS games of the genre in history means it probably won’t fade into obscurity for long, if at all. It’s still influencing other titles to this day, and over the years it’s been experimented with as people tried to get it to work on all sorts of wacky devices, including this one.

GAMER VIDEO OF THE DAY

In a video uploaded to YouTube a few days ago, the Adafruit Industries channel showed that it was possible to play from the years 1993 Loss on a computer smart card, in this case a System-in-Package module, it is about the size, if not smaller, of a credit card. The short footage shows the game running perfectly on a 1.3 inch TFT screen running at 240×240 resolution. Controls include a series of basic switches right on the board, and they’ve even managed to implement a headphone jack, so anyone playing can still get sound.

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There have been many unusual devices that Loss was ported, but this version, dubbed “PINKY” is probably one of the smaller machines that runs the game. An additional blog post from the creator explains that this iteration of the game running on the ESP32 Pico device is called ” PrBoom”, which is described as a “minimal version” of Loss. User DESK OF LADYADA, who initiated the port, says the screen is probably the smallest that can be used in this instance which still has “pixel perfect” emulation.

It’s an impressive port in general, showing that id Software’s classic release still holds a special place in the gaming community, often used as a way to test emulations or just to see what weird devices can be turned into gaming machines. game. As its status as an important landmark in the game is solidified, Loss has kind of become a meme over the years, and maybe that’s what has helped it stay culturally relevant.


Developer id Software is one of the most influential studios, especially at the start of Wolfenstein, Lossand earthquake when the FPS genre was still in its infancy. Of course, the team has evolved since that time and progressed in many ways. The restart of Loss in 2016, and the follow-up in 2020, show that it’s a franchise that’s still making waves to this day, but fans will still be drawn to the classics.

MORE: 15 Video Games That Pioneered Online Multiplayer Before It Was Popular

Source: Adafruit


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